It's time to climb aboard. RSS Half Life 2: Raising the Bar REDUX: September 2021 Update. Hey folks! Welcome to the third major update of 2021 for RTBR. This September, we’ve got a bucket load of new content to show you, from assets to progress on maps to further revised animations for some of the core weapons in the arsenal.
Half-Life 2: Episode 1 is due to receive its biggest mod yet, with the Half-Life 2 VR team now working on porting the project over to the game's first standalone expansion pack.
Half-Life: Day One is the initial pre-release demo of Half-Life. It was designed exclusively for OEM partnerships and was often bundled with graphics cards. Even though it was never available to the general public, it was leaked and Half-Life became one of the most talked about games before even releasing. Half-Life’s proper demo (available free to the general public), is Half-Life: Uplink
Salvation sees the player take control of Grigori immediately after bidding Gordon farewell following the quarry holdout. Whilst his journey continues forwards, Grigori must now work backwards in an effort to not only leave Ravenholm behind, but cleanse it such that no parasites remain. You'll tread familiar ground made unfamiliar by the
There’s no firm release date yet, but Half-Life 2 Episode One VR is scheduled to launch sometime during Q1 2023. If Half-Life 2 Episode One has given you a taste for nostalgia, check out some of
Half-Life: Blue Shift, commonly referred to as Blue Shift, is the second stand-alone expansion pack for Half-Life, developed by Gearbox Software and was released on June 12, 2001. Like Gearbox's other expansions, Half-Life: Opposing Force and Half-Life: Decay, Blue Shift returns to the setting and timeline of the original story, but with a different player character: the ubiquitous Black Mesa
Valve's announced that Half-Life 2: Episode One is now available to pre-purchase and pre-load on Steam. Those who pre-order before the game's June 1st release date (snuck that one in, didn't they
Release 2 of the mod contains: 28 levels created by Valve during the development of Half-Life 2: Episode One. 6 demonstration levels created by Lever Softworks to show cut weapons and sequences from Episode One. A short playable campaign of Episode One beta levels, some remade by Lever Softworks. Russian and German localizations.
An update to Episode 1. While the team is hard at work on Uprising's second episode, we have decided to delegate some of our time to updating Episode 1. The update does not have a release date yet. Here's what you can expect: Fixed bugs found by players We will be implementing fixes for every critical bug and will try to fix reproducible crashes.
In addition, the release of Half-Life 2: Episode One will also include a first look at Episode Two, which will ship by year's end. Episode One offers a new single player experience created by Valve, and is designed to be four to six hours in length. The new game will allow players to once again play as Dr. Gordon Freeman as they face the
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