Rural Infrastructure - More food production > more prosperity > more taxes; Civil Infrastructure - Provides influence and loyalty; Military Infrastructure - More Militia / Garrisons; Credits: Our donors and patreon supporters- they help keep one of our primary modelers, Garrettich, able to keep making the beautiful assets you see.
The world itself is quite inter connected with people having relationships across factions so when you negativity or positively effect them, it can set off chain reactions of relationship status across the continent. This is most affected by executions, prisoner releases, large gifts, and marriages. Quests give variable degrees of relationship
This mount and blade bannerlord tutorial goes over the easiest way that you can recruit the highest level recruits that the npcs offer within the game! This
Wait you need to have horses in your inventory if you wanna upgrade infantry to cavalry? Thats the dumbest sh1t ever, why would they do that? Its just more micromanaging for literally no reason. You dont need to have the better weapons and armor in your inventory either so why horses. Makes no sense. Hopefully mod will fix it.
The biggest source of construction is either prosperity or dumping money into the storage that drains over time to add construction. I think the governor only speeds up the construction by a percentage, but doesn't add any so it won't improve if it's 0 construction Just checked and its wrong.
High Loyalty gives approx. +5 construction. 26 lvl in Engineering gives a +6,5% bonus to building speed, not sure how high it scales, need to level more Just checked bannerlordperks.com for the new engineer perks in 1.5.7 (still TBD) and I thought it might be a good idea to also check for other construction boosts (1.5.6) in the mean time.
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